While the tracks and environments like the Alps, Moscow, and so on, have all the landmarks and details accounted for, the visuals just are low resolution, grainy, and lack polish. Not that it is an ugly game, but it definitely takes a step back visually if you are jumping from games like WipEout to this. I would be lying if I said Asphalt Injection really takes advantage of the PS Vita’s capabilities, or near PS3 visuals, as the game looks closer to phone app visuals than anything. I’ll be the first to admit, when I played the demo at launch before I received the review code, I was less than impressed, so I urge fans to take that demo as just a showcase of handling and sense of speed. Ubisoft has brought Asphalt Injection to the PS Vita, but the less than stellar visuals may turn away some gamers from what is actually an incredibly fun and deep experience that is worth the sticker price, even if you don’t like the paint job. It also happens to be the closest to a “real” racing game available at the Vita launch window, and not only should be noticed, but embraced by car enthusiasts on the go. Mod Nation Racers and WipEout 2048 sucked in its core fans, but there is one title that has mostly only had a showing up to this point as a phone app. The PS Vita’s launch supported plenty of racing action for a day one launch.
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